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authorB. Watson <yalhcru@gmail.com>2010-04-16 21:50:57 -0400
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-15 10:38:07 +0200
commita9bd826f2222adb1fa3d04aa3ee9369d62ea4acc (patch)
treee8ee58bcd5634a78e0d30e2829f6b353736e5193 /games/clonekeen/patch.txt
parent2420f03c14cbc8fc2d11fceefbe4d10dbb80aa44 (diff)
downloadslackbuilds-a9bd826f2222adb1fa3d04aa3ee9369d62ea4acc.tar.gz
games/clonekeen: Added (open source engine for Commander Keen)
Diffstat (limited to 'games/clonekeen/patch.txt')
-rw-r--r--games/clonekeen/patch.txt12
1 files changed, 12 insertions, 0 deletions
diff --git a/games/clonekeen/patch.txt b/games/clonekeen/patch.txt
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+slackbuild.diff does the following things:
+
+- Allows data filenames to be upper/lower/mixed case
+- Stops creating an empty "ck.log" file in the cwd
+- Stops segfaulting on exit due to double-free bug
+- Gets rid of non-functional -3player, -4player,
+ -host, and -join options
+- Sets the default frameskip to 1. This is because there is no
+ way to DECREASE the frameskip from the in-game Options menu,
+ and the original default was 2. Anyone who has an old/slow
+ enough machine to need frameskip 2 can still set it (increasing
+ the frameskip works fine, you just can't decrease it...)