diff options
author | B. Watson <yalhcru@gmail.com> | 2010-12-26 21:09:09 -0200 |
---|---|---|
committer | Niels Horn <niels.horn@slackbuilds.org> | 2010-12-27 19:22:53 -0200 |
commit | e67673320eb30baa5fc9515e1fc2bb73e1a71c59 (patch) | |
tree | 74423f21beb950ecd69ca2dc43731b2874b1a6e4 /games/clonekeen/clonekeen.6 | |
parent | 1ec5fa432230c0696c41e241406ee4867d516663 (diff) | |
download | slackbuilds-e67673320eb30baa5fc9515e1fc2bb73e1a71c59.tar.gz |
games/clonekeen: Updated for version 8.4.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/clonekeen/clonekeen.6')
-rw-r--r-- | games/clonekeen/clonekeen.6 | 83 |
1 files changed, 11 insertions, 72 deletions
diff --git a/games/clonekeen/clonekeen.6 b/games/clonekeen/clonekeen.6 index 69b5587384..8a731a2c04 100644 --- a/games/clonekeen/clonekeen.6 +++ b/games/clonekeen/clonekeen.6 @@ -4,8 +4,6 @@ clonekeen \- Clone of id Software's "Commander Keen" game .br .SH SYNOPSIS .B clonekeen -[\fIwarplevel\fR] -[\fIOPTIONS\fR] .SH DESCRIPTION CloneKeen is an almost almost complete open\-source clone of the old classic DOS game, \fICommander Keen: Invasion of the @@ -19,47 +17,11 @@ including smoother scrolling, better graphic effects in some parts of the game, and 2\-player support. .PP See story.txt for a description of the game's plot. -.SH OPTIONS -.TP -\fBwarplevel\fR -specify a level number (such as 2) to go directly to that level. This option -must be given first. Example: \fBclonekeen 1 \-fs\fR to start the game on -level 1 in fullscreen mode. -.TP -\fB\-1player\fR, \fB\-2player\fR -select number of players (1\-2); defaults to 1. This is local multiplayer, -with 2 players using the same keyboard (there is no network play). -.TP -\fB\-nopk\fR -do not allow players to kill each other in multiplayer games -.TP -\fB\-ep1\fR, \fB\-ep2\fR, \fB\-ep3\fR -select episode 1, 2, or 3; defaults to 1 -.TP -\fB\-dtm\fR -go directly to the world map, bypassing intro and title screen -.TP -\fB\-mean\fR -increase game difficulty -.TP -\fB\-cheat\fR -enable function key cheat/debug codes -.TP -\fB\-rec\fR -record player actions to demo.dat for making a demo -.TP -\fB\-eseq\fR -for the impatient\-\-cut directly to the ending sequence -.TP -\fB\-fs\fR -use fullscreen mode -.TP -\fB\-dbl\fR -zoom image 2x -.TP -\fB\-showfps\fR -show frames/second in upper\-right of screen +.PP +There are no command\-line options. .SH CONTROLS +These are the default controls, which may be changed via the +in\-game menus. .TP \fBArrows\fR Movement @@ -80,12 +42,10 @@ Fire Raygun (if it has charges) Save the game .TP \fBEscape\fR -At the intro or title screen, quits the game. During gameplay, brings up -the quit menu (press Escape again to return to the game). +Brings up the main menu .TP \fBF10\fR -Switch to fullscreen and enable scale2x mode. Only active during the -intro screen (blue text on starfield). +Toggles fullscreen display .PP In 2\-player games, player 2's controls are: .TP @@ -107,8 +67,9 @@ Down \fBD\fR Right .SH CHEAT CODES -There are a full assortment of cheat codes available. Some cheats must first -be enabled with -cheat or through the options menu. C+T+SPACE and G+O+D will +There are a full assortment of cheat codes available. Most cheats +can only be used after enabling cheats in the options menu. +C+T+SPACE and G+O+D will always work. .TP \fBG+O+D\fR @@ -175,13 +136,6 @@ You get an extra Keen every 20,000 points. Per\-user savegames and config data. This directory is created the first time you run \fBclonekeen\fR. .TP -\fB~/.clonekeen/defaultargs\fR -Default arguments to pass to the game. Good candidates are \-fs, \-dbl, -and/or -cheat. Put the arguments in the file on the same line, -separated by spaces, e.g.: -.PP -\fBecho "-dbl -fs -cheat" > ~/.clonekeen/defaultargs\fR -.TP \fB/usr/share/games/clonekeen/\fR System\-wide game data files (including the ones that come with the original game). Data files may be named in all\-uppercase or @@ -196,29 +150,14 @@ current dir. Use the \fBclonekeen\fR wrapper script instead. \fB/usr/games/clonekeen\fR Wrapper script. Creates ~/.clonekeen, populates it with symlinks to the game data files, runs the main binary. -.SH BUGS -Actually not bugs, these are features that were in the original DOS version -of the game that are not (yet?) implemented in clonekeen: -.PP -No way to customize keyboard controls -.PP -No support for joystick controls -.PP -No support for in\-game help (probably just as well, the help talks about -joysticks, and customizing keyboard controls...) -.PP -Also, the DOS build of clonekeen appears to support up to 4 (or maybe -only 3) player -games, but the Linux build only defines enough control keys -for 2 players. .SH AUTHOR clonekeen was written by Caitlin Shaw. .PP This manual page and the wrapper script were written by B. Watson for the SlackBuilds.org project. .SH SEE ALSO -\fB/usr/doc/clonekeen-8.3/readme.txt\fR +\fB/usr/doc/clonekeen-8.4/readme.txt\fR .br -\fB/usr/doc/clonekeen-8.3/story.txt\fR +\fB/usr/doc/clonekeen-8.4/story.txt\fR .br \fBhttp://clonekeen.sourceforge.net/\fR .br |