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author | David Somero <xgizzmo@slackbuilds.org> | 2010-06-04 01:04:06 -0400 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-06-04 01:04:06 -0400 |
commit | 2d9166728e68c623c7b858e8a602b10406177295 (patch) | |
tree | c7d5fcbb62208d4ef022eccd9158a2fc18746a43 /games/bsnes | |
parent | eaad6c6511ffe8b9f59510a9db9029f143193953 (diff) | |
download | slackbuilds-2d9166728e68c623c7b858e8a602b10406177295.tar.gz |
games/bsnes: Misc automated cleanups.
Signed-off-by: David Somero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/bsnes')
-rw-r--r-- | games/bsnes/bsnes.SlackBuild | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/games/bsnes/bsnes.SlackBuild b/games/bsnes/bsnes.SlackBuild index dabf64c9bd..2b974ec2db 100644 --- a/games/bsnes/bsnes.SlackBuild +++ b/games/bsnes/bsnes.SlackBuild @@ -13,10 +13,10 @@ TAG=${TAG:-_SBo} # Automatically determine the architecture we're building on: if [ -z "$ARCH" ]; then case "$( uname -m )" in - i?86) export ARCH=i486 ;; - arm*) export ARCH=arm ;; + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; # Unless $ARCH is already set, use uname -m for all other archs: - *) export ARCH=$( uname -m ) ;; + *) ARCH=$( uname -m ) ;; esac fi |