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author | Robby Workman <rworkman@slackbuilds.org> | 2010-05-19 22:18:58 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-21 01:40:16 -0500 |
commit | d6a9b320416ef53e66a11635a723472b5c5a630b (patch) | |
tree | 19cb0251bc0d1115d66f377907f82b1f403cbd44 /games/bsnes/README | |
parent | b18244f79b6720f7c9c1116935c02b0a252eafbd (diff) | |
download | slackbuilds-d6a9b320416ef53e66a11635a723472b5c5a630b.tar.gz |
games/bsnes: Miscellaneous cleanups.
Removed pulseaudio from README comments since pa is gone.
Diffstat (limited to 'games/bsnes/README')
-rw-r--r-- | games/bsnes/README | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/games/bsnes/README b/games/bsnes/README index 0e0f35a4fc..724a924188 100644 --- a/games/bsnes/README +++ b/games/bsnes/README @@ -6,12 +6,4 @@ The emulator does not focus on things that would hinder accuracy. This includes speed and game-specific hacks for compatibility. As a result, the minimum system requirements for bsnes are very high. -bsnes requires OpenAL. - -Optional build requirement is pulseaudio. By default pulseaudio -is turned off. To build bsnes with pulseaudio support pass -USE_PULSE="yes" to the slackbuild. - -If you happen to use a version of Slackware that is less then 13.0 -and you have Qt >= 4.5.0 then you need to pass OLD_SLACK="yes" to -the slackbuild. +This requires OpenAL. |