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author | Larry Hajali <larryhaja[at]gmail[dot]com> | 2010-05-13 00:58:07 +0200 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-05-13 00:58:07 +0200 |
commit | e1c8cf162bc4eb3a4ac0087acc86cb1302d9e62b (patch) | |
tree | 9df165ab58caa7ccee0ee65f021034af565c4369 /games/bsnes/README | |
parent | af3ec8284e9a5395c3c627b51022387cbebfd59d (diff) | |
download | slackbuilds-e1c8cf162bc4eb3a4ac0087acc86cb1302d9e62b.tar.gz |
games/bsnes: Added to 13.0 repository
Diffstat (limited to 'games/bsnes/README')
-rw-r--r-- | games/bsnes/README | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/games/bsnes/README b/games/bsnes/README new file mode 100644 index 0000000000..0e0f35a4fc --- /dev/null +++ b/games/bsnes/README @@ -0,0 +1,17 @@ +bsnes is an emulator that began development on 2004-10-14. The +purpose of this emulator is a bit different from others: it +focuses on accuracy, debugging functionality, and clean code. + +The emulator does not focus on things that would hinder accuracy. +This includes speed and game-specific hacks for compatibility. As +a result, the minimum system requirements for bsnes are very high. + +bsnes requires OpenAL. + +Optional build requirement is pulseaudio. By default pulseaudio +is turned off. To build bsnes with pulseaudio support pass +USE_PULSE="yes" to the slackbuild. + +If you happen to use a version of Slackware that is less then 13.0 +and you have Qt >= 4.5.0 then you need to pass OLD_SLACK="yes" to +the slackbuild. |