diff options
author | dsomero <xgizzmo@gmail.com> | 2010-05-19 23:04:57 -0400 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-20 23:58:17 -0500 |
commit | 54bb8ac7cf14d6b8bbcb8fe7f16c2fe640c67db7 (patch) | |
tree | fdf9210335ba332f14385c230010e4f8c537f681 /games/bloodfrontier | |
parent | 5ed3e6e45e179aaebaf0ee3a8835b8cc46b4d14a (diff) | |
download | slackbuilds-54bb8ac7cf14d6b8bbcb8fe7f16c2fe640c67db7.tar.gz |
games/bloodfrontier: Removed (broken download link)
Diffstat (limited to 'games/bloodfrontier')
-rw-r--r-- | games/bloodfrontier/README | 7 | ||||
-rw-r--r-- | games/bloodfrontier/bfclient_wrapper | 7 | ||||
-rw-r--r-- | games/bloodfrontier/bfserver_wrapper | 7 | ||||
-rw-r--r-- | games/bloodfrontier/bloodfrontier.SlackBuild | 74 | ||||
-rw-r--r-- | games/bloodfrontier/bloodfrontier.info | 10 | ||||
-rw-r--r-- | games/bloodfrontier/slack-desc | 20 |
6 files changed, 0 insertions, 125 deletions
diff --git a/games/bloodfrontier/README b/games/bloodfrontier/README deleted file mode 100644 index 2398ebeb75..0000000000 --- a/games/bloodfrontier/README +++ /dev/null @@ -1,7 +0,0 @@ -Blood Frontier (single-player and multi-player first-person shooter) - -Blood Frontier is a Free and Open Source game using SDL and OpenGL which -allows it to be ported to many platforms. The game is a single- and multi- -player first-person shooter, built as a total conversion of Cube Engine 2, -which lends itself toward a balanced gameplay, completely at the control of -map makers, while maintaining a general theme of tactics and low gravity. diff --git a/games/bloodfrontier/bfclient_wrapper b/games/bloodfrontier/bfclient_wrapper deleted file mode 100644 index 81ae7e3c04..0000000000 --- a/games/bloodfrontier/bfclient_wrapper +++ /dev/null @@ -1,7 +0,0 @@ -#!/bin/sh - -BF_OPTIONS=${BF_OPTIONS:-"-r"} - -cd @LIBDIR@/bloodfrontier -exec @LIBDIR@/bloodfrontier/bin/bfclient ${BF_OPTIONS} "$@" - diff --git a/games/bloodfrontier/bfserver_wrapper b/games/bloodfrontier/bfserver_wrapper deleted file mode 100644 index dfd5412bff..0000000000 --- a/games/bloodfrontier/bfserver_wrapper +++ /dev/null @@ -1,7 +0,0 @@ -#!/bin/sh - -BF_OPTIONS=${BF_OPTIONS:-"-sc8"} - -cd @LIBDIR@/bloodfrontier -exec @LIBDIR@/bloodfrontier/bin/bfserver ${BF_OPTIONS} "$@" - diff --git a/games/bloodfrontier/bloodfrontier.SlackBuild b/games/bloodfrontier/bloodfrontier.SlackBuild deleted file mode 100644 index e9bd8970e7..0000000000 --- a/games/bloodfrontier/bloodfrontier.SlackBuild +++ /dev/null @@ -1,74 +0,0 @@ -#!/bin/sh - -# Slackware build script for bloodfrontier - -# Generated by Alien's SlackBuild Toolkit: http://slackware.com/~alien/AST -# Copyright 2009 Eric Hameleers <alien@slackware.com>, Eindhoven, Netherlands - -# Written by Matteo Bernardini <matteo.bernardini@sns.it> -# Based on http://slackbuilds.org/template.SlackBuild - -PRGNAM=bloodfrontier -VERSION=${VERSION:-0.85} -SVERSION=${SVERSION:-B2} -ARCH=${ARCH:-i486} -BUILD=${BUILD:-1} -TAG=${TAG:-_SBo} - -CWD=$(pwd) -TMP=${TMP:-/tmp/SBo} -PKG=$TMP/package-$PRGNAM -OUTPUT=${OUTPUT:-/tmp} - -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-O2 -march=i486 -mtune=i686" - LIBDIRSUFFIX="" - SLKLDFLAGS="-L/usr/lib -L/lib" -elif [ "$ARCH" = "i686" ]; then - SLKCFLAGS="-O2 -march=i686 -mtune=i686" - LIBDIRSUFFIX="" - SLKLDFLAGS="-L/usr/lib -L/lib" -elif [ "$ARCH" = "x86_64" ]; then - SLKCFLAGS="-O2 -fPIC" - SLKLDFLAGS="-L/usr/lib64 -L/lib64" - LIBDIRSUFFIX="64" -fi - -set -e # Exit on most errors - -rm -rf $PKG -mkdir -p $TMP $PKG $OUTPUT -cd $TMP -rm -rf $PRGNAM -tar xvf $CWD/$PRGNAM-$SVERSION-linux.tar.bz2 -cd $PRGNAM -chown -R root:root . -find . \ - \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ - -exec chmod 755 {} \; -o \ - \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ - -exec chmod 644 {} \; - -make -C src \ - CFLAGS="$SLKCFLAGS" \ - CXXFLAGS="$SLKCFLAGS" \ - LDFLAGS="$SLKLDFLAGS" - -mkdir -p $PKG/usr/bin $PKG/usr/lib${LIBDIRSUFFIX}/bloodfrontier/bin -cp -a src/bfclient src/bfserver $PKG/usr/lib${LIBDIRSUFFIX}/bloodfrontier/bin -cp -a data $PKG/usr/lib${LIBDIRSUFFIX}/bloodfrontier/ -sed "s%@LIBDIR@%/usr/lib${LIBDIRSUFFIX}%g" $CWD/bfclient_wrapper > \ - $PKG/usr/bin/bloodfrontier -sed "s%@LIBDIR@%/usr/lib${LIBDIRSUFFIX}%g" $CWD/bfserver_wrapper > \ - $PKG/usr/bin/bloodfrontier-server -chmod 0755 $PKG/usr/bin/* - -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -cp -a license.txt $PKG/usr/doc/$PRGNAM-$VERSION -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild - -mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc - -cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/bloodfrontier/bloodfrontier.info b/games/bloodfrontier/bloodfrontier.info deleted file mode 100644 index 1aa5100302..0000000000 --- a/games/bloodfrontier/bloodfrontier.info +++ /dev/null @@ -1,10 +0,0 @@ -PRGNAM="bloodfrontier" -VERSION="0.85" -HOMEPAGE="http://www.bloodfrontier.com/" -DOWNLOAD="http://downloads.sourceforge.net/project/bloodfrontier/Blood%20Frontier/Blood%20Frontier%20Beta%202/bloodfrontier-B2-linux.tar.bz2" -MD5SUM="814df812d14714687f44085c83d5b91b" -DOWNLOAD_x86_64="" -MD5SUM_x86_64="" -MAINTAINER="Ponce" -EMAIL="matteo.bernardini@sns.it" -APPROVED="rworkman" diff --git a/games/bloodfrontier/slack-desc b/games/bloodfrontier/slack-desc deleted file mode 100644 index 862b542744..0000000000 --- a/games/bloodfrontier/slack-desc +++ /dev/null @@ -1,20 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. Line -# up the first '|' above the ':' following the base package name, and the '|' -# on the right side marks the last column you can put a character in. You must -# make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':'. - - |-----handy-ruler------------------------------------------------------| -bloodfrontier: bloodfrontier (single-player and multi-player first-person shooter) -bloodfrontier: -bloodfrontier: Blood Frontier is a Free and Open Source game -bloodfrontier: using SDL and OpenGL which allows it to be ported to many platforms. -bloodfrontier: The game is a single-player and multi-player first-person shooter, -bloodfrontier: built as a total conversion of Cube Engine 2, which lends itself -bloodfrontier: toward a balanced gameplay, completely at the control of map makers, -bloodfrontier: while maintaining a general theme of tactics and low gravity. -bloodfrontier: -bloodfrontier: Home: http://www.bloodfrontier.com/ -bloodfrontier: - |