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author | Tim Dickson (timsoft) <tim@tree-of-life.co.uk> | 2010-05-12 23:29:08 +0200 |
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committer | Chess Griffin <chess@slackbuilds.org> | 2010-05-12 23:29:08 +0200 |
commit | 8c96752fc6e659e751a1a6a8919ffcc2d642c198 (patch) | |
tree | c635875363be412b8f70bb845790803c57a197d6 /games/blobwars/README | |
parent | 2c051649490cb12da98fce62ff5e2aca7d0ac6c0 (diff) | |
download | slackbuilds-8c96752fc6e659e751a1a6a8919ffcc2d642c198.tar.gz |
games/blobwars: Added to 12.2 repository
Diffstat (limited to 'games/blobwars/README')
-rw-r--r-- | games/blobwars/README | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/games/blobwars/README b/games/blobwars/README new file mode 100644 index 0000000000..5c1189a591 --- /dev/null +++ b/games/blobwars/README @@ -0,0 +1,14 @@ +blobwars Metal Blob Solid episode 1 is a platform game in which you +have to collect MIA's missing in action) blobs scattered arround many +areas. There are other things to collect, keys to open doors, bosses +at the end of different levels etc. You can also re-visit levels to +collect things you missed earlier. + +The program is GPL and the data (graphics etc) is free for use with this +program but not free for any other use. The game depends on SDL, SDL_image, +SDL_mixer, SDL_TTF, and FreeType. All dependancies are included in slackware +12.2 in the SDL and freetype packages. + +This game is produced by parallelrealities.co.uk + +NOTE: Currently, blobwars does not compile on Slackware64-current. |