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authorB. Watson <yalhcru@gmail.com>2015-02-20 09:43:56 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-02-20 09:43:56 +0700
commit5ea3db7bec2830a9ec0f7dd011ea077ae748c6cc (patch)
treee191766bbd5a5b44ef53cae579dd92fee5a59795 /games/adl/slack-desc
parentdb2ba2f0b34a84949844e5f4e4fa7b97a6805ee4 (diff)
downloadslackbuilds-5ea3db7bec2830a9ec0f7dd011ea077ae748c6cc.tar.gz
games/adl: Added (compiler and runtime).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+adl: adl (compiler and runtime for adventure definition language)
+adl:
+adl: ADL stands for Adventure Definition Language. It is a superset, with
+adl: greatly enhanced capabilities, of an older language named DDL. DDL was
+adl: originally written in 1981 by Michael Urban, Chris Kostanick, Michael
+adl: Stein, Bruce Adler, and Warren Usui, all of the UCLA Computer Club.
+adl:
+adl: Includes compiler (adlcomp), runtime (adlrun), debugger (adldebug),
+adl: and two sample games (aard and mpu). Documentation and sample code
+adl: is installed in /usr/doc/adl-$VERSION.
+adl: