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author | B. Watson <yalhcru@gmail.com> | 2016-11-14 13:59:18 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-11-15 21:41:38 +0700 |
commit | 523757b8de2924fd0b53868e5333ad82ba93a89b (patch) | |
tree | d748fc6e0c58c19d2812e16ba08dcb4d9c717a65 /development | |
parent | 1cdd031721a0937e2a8f86ec1b5b8af1f680379f (diff) | |
download | slackbuilds-523757b8de2924fd0b53868e5333ad82ba93a89b.tar.gz |
development/swfmill: Fix README.
Diffstat (limited to 'development')
-rw-r--r-- | development/swfmill/README | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/development/swfmill/README b/development/swfmill/README index 08619e7f02..d6f67f7827 100644 --- a/development/swfmill/README +++ b/development/swfmill/README @@ -1,10 +1,16 @@ swfmill is an xml2swf and swf2xml processor with import functionalities. -It's most common use is the generation of asset libraries containing images (PNG and JPEG), -fonts (TTF) or other SWF movies for use with MTASC- or haXe-compiled ActionScript, although -swfmill can be used to produce both simple and complex SWF structures. +It's most common use is the generation of asset libraries containing +images (PNG and JPEG), fonts (TTF) or other SWF movies for use with MTASC- +or haXe-compiled ActionScript, although swfmill can be used to produce +both simple and complex SWF structures. * built around an XSLT/EXSLT processor (libxslt) + * input and output of the XSLT transformation can be either XML or binary SWF -* XSLT commands for importing PNG, JPEG, TTF and SWF, and for mapping SWF ID numbers -* built-in "simple dialect" to support library creation and building simple SWFs + +* XSLT commands for importing PNG, JPEG, TTF and SWF, and for mapping SWF ID + numbers + +* built-in "simple dialect" to support library creation and building simple + SWFs |