summaryrefslogtreecommitdiff
path: root/development/Coin/README
diff options
context:
space:
mode:
authorAleksandar Samardzic <asamardzic@matf.bg.ac.yu>2010-05-11 20:00:19 +0200
committerRobby Workman <rworkman@slackbuilds.org>2010-05-11 20:00:19 +0200
commit5c72bae9dc67632bd6f7812427dbf5f61bb09a54 (patch)
tree5bba60d288be76bf7884a73eaaca2e9db2bbf6ea /development/Coin/README
parent8a8daafbbb28619a4d55ffc95c632fc8bc456d90 (diff)
downloadslackbuilds-5c72bae9dc67632bd6f7812427dbf5f61bb09a54.tar.gz
development/Coin: Added to 12.0 repository
Diffstat (limited to 'development/Coin/README')
-rw-r--r--development/Coin/README16
1 files changed, 16 insertions, 0 deletions
diff --git a/development/Coin/README b/development/Coin/README
new file mode 100644
index 0000000000..b3a689ee0a
--- /dev/null
+++ b/development/Coin/README
@@ -0,0 +1,16 @@
+Coin is a high-level 3D graphics toolkit for developing cross-platform
+real-time 3D visualization and visual simulation software.
+
+Coin is built on OpenGL and uses scene graph data structures to render
+3D graphics in real-time. Basic import, rendering, and interaction with
+a 3D object can be implemented in just a few lines of code, and
+programmer efficiency is greatly increased compared with programming
+directly with OpenGL. OpenGL code and Coin code can co-exist in the
+same application, which makes gradual migration from OpenGL to Coin
+possible.
+
+Coin is fully compatible with SGI Open Inventor 2.1, the de facto
+standard for 3D visualization and visual simulation software in the
+scientific and engineering community. Additional features in Coin
+include VRML97 support, 3D sound, 3D textures, and parallel rendering on
+multiple processors.