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authorB. Watson <yalhcru@gmail.com>2016-11-14 16:23:37 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-11-15 21:41:38 +0700
commitfc26e1a7c2ec5ca7fb01a5556ef8c45ca2df0ff1 (patch)
treedd912cd76b1b09f42d2ed6ce2a2e0128387cbb51 /audio
parenta8157ac220ea9ef691ac289dd1416f17b353f91d (diff)
downloadslackbuilds-fc26e1a7c2ec5ca7fb01a5556ef8c45ca2df0ff1.tar.gz
audio/jack2: Fix README.
Diffstat (limited to 'audio')
-rw-r--r--audio/jack2/README2
1 files changed, 1 insertions, 1 deletions
diff --git a/audio/jack2/README b/audio/jack2/README
index a1d6a74719..f812939e7c 100644
--- a/audio/jack2/README
+++ b/audio/jack2/README
@@ -23,7 +23,7 @@ connections/disconnections are glitch-free.
- asynchronous activation : in a given cycle, the server does not
wait for all clients to be finished and use output buffer
computed the previous cycle.
-
+
The audible result of this mode is that if a client is not activated
during one cycle, other clients may still run and the resulting audio
stream will still be produced (even if its partial in some way).