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author | Jason Graham <jgraha8@gmail.com> | 2017-06-30 13:05:01 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-06-30 13:05:01 +0700 |
commit | 53a298c920df54eb62bbbbf59b7a04f425bc8c55 (patch) | |
tree | ba8fa7293373e6f1016171c52cadf01332b82ef3 /academic/qhull/slack-desc | |
parent | 7d177c47b2bd7665a9d330f62b2693d51524ea93 (diff) | |
download | slackbuilds-53a298c920df54eb62bbbbf59b7a04f425bc8c55.tar.gz |
academic/qhull: Updated for version 2015.2.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'academic/qhull/slack-desc')
-rw-r--r-- | academic/qhull/slack-desc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/academic/qhull/slack-desc b/academic/qhull/slack-desc index 2c2a35ab14..3bfbb742e5 100644 --- a/academic/qhull/slack-desc +++ b/academic/qhull/slack-desc @@ -8,12 +8,12 @@ |-----handy-ruler------------------------------------------------------| qhull: qhull (Implements the Quickhull Algorithm) qhull: -qhull: Qhull computes the convex hull, Delaunay triangulation, Voronoi -qhull: diagram, halfspace intersection about a point, furthest-site Delaunay +qhull: Qhull computes the convex hull, Delaunay triangulation, Voronoi +qhull: diagram, halfspace intersection about a point, furthest-site Delaunay qhull: triangulation, and furthest-site Voronoi diagram. The source code runs -qhull: in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull -qhull: algorithm for computing the convex hull. Qhull handles roundoff errors -qhull: from floating point arithmetic. It computes volumes, surface areas, -qhull: and approximations to the convex hull. +qhull: in 2-d, 3-d, 4-d, and higher dimensions. Qhull implements the +qhull: Quickhull algorithm for computing the convex hull. It handles roundoff +qhull: errors from floating point arithmetic. It computes volumes, surface +qhull: areas, and approximations to the convex hull. qhull: qhull: |