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author | Chris Abela <chris.abela@maltats.com> | 2010-05-12 23:27:40 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-12 23:27:40 +0200 |
commit | bea7ea4cfaa553a486fe3408302d586da9be8d8d (patch) | |
tree | 8c30237af22d24a83ee8fda6f5e1271edb835f7c /academic/qhull/README | |
parent | 4413cc1b0a5668cad2194f7fadb0c5bd9832d93d (diff) | |
download | slackbuilds-bea7ea4cfaa553a486fe3408302d586da9be8d8d.tar.gz |
academic/qhull: Added to 12.2 repository
Diffstat (limited to 'academic/qhull/README')
-rw-r--r-- | academic/qhull/README | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/academic/qhull/README b/academic/qhull/README new file mode 100644 index 0000000000..2e1d12e3f3 --- /dev/null +++ b/academic/qhull/README @@ -0,0 +1,15 @@ +Qhull (Implements the Quickhull Algorithm) + +Qhull computes the convex hull, Delaunay triangulation, Voronoi +diagram, halfspace intersection about a point, furthest-site Delaunay +triangulation, and furthest-site Voronoi diagram. The source code runs +in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull +algorithm for computing the convex hull. Qhull handles roundoff errors +from floating point arithmetic. It computes volumes, surface areas, +and approximations to the convex hull. + +Qhull does not support constrained Delaunay triangulations, triangulation of +non-convex surfaces, mesh generation of non-convex objects, or medium-sized +inputs in 9-D and higher. + +qhull is an optional dependency for the octave package. |