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author | B. Watson <yalhcru@gmail.com> | 2020-10-13 01:29:48 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-10-17 09:39:52 +0700 |
commit | 36426e0562b52af9ef293800735f8643d573e3cf (patch) | |
tree | aebd001690ba53f19500e2cd08525d38586a1934 | |
parent | 16b863160169d2f0697170ae4dbed77b0746ebd4 (diff) | |
download | slackbuilds-36426e0562b52af9ef293800735f8643d573e3cf.tar.gz |
games/OpenRA: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | games/OpenRA/README | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/games/OpenRA/README b/games/OpenRA/README index 2d079357d7..b2a7cba64d 100644 --- a/games/OpenRA/README +++ b/games/OpenRA/README @@ -1,12 +1,12 @@ OpenRA is a modernized recreation of the classic RTS Command & Conquer -OpenRA is a project that recreates and modernizes the classic -Command & Conquer real time strategy games. A flexible open source -game engine (the OpenRA engine), has been developed, which provides a -common platform for rebuilding and reimagining classic 2D and 2.5D RTS -games (the OpenRA mods). +OpenRA is a project that recreates and modernizes the classic Command & +Conquer real time strategy games. A flexible open source game engine +(the OpenRA engine), has been developed, which provides a common +platform for rebuilding and reimagining classic 2D and 2.5D RTS games +(the OpenRA mods). -NOTE: There is a known issue with the version of mono found at SlackBuilds.org -and some terminals, such as urxvt, that affects OpenRA during build time and run -time; one work around is to pass the varible TERM=xterm to the script during -build and run time. +NOTE: There is a known issue with the version of mono found at +SlackBuilds.org and some terminals, such as urxvt, that affects OpenRA +during build time and run time; one work around is to pass the varible +TERM=xterm to the script during build and run time. |