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authorB. Watson <yalhcru@gmail.com>2020-10-13 03:35:11 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:40:11 +0700
commit6e5f3cae575aecd30a87a1c25f9a6b2e6f97a922 (patch)
treeb3b480f2fc3e3eb583c1c7cd783ed6420a66d9e2
parentecedf074866a898579c347b5051cb9378fc909fb (diff)
downloadslackbuilds-6e5f3cae575aecd30a87a1c25f9a6b2e6f97a922.tar.gz
games/freeorion: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--games/freeorion/README13
1 files changed, 6 insertions, 7 deletions
diff --git a/games/freeorion/README b/games/freeorion/README
index 400386ef5d..18aebebd17 100644
--- a/games/freeorion/README
+++ b/games/freeorion/README
@@ -1,8 +1,7 @@
-FreeOrion is a free, open source, turn-based space empire and
-galactic conquest (4X) computer game being designed and built
-by the FreeOrion project. FreeOrion is inspired by the tradition
-of the Master of Orion games, but is not a clone or remake of that
-series or any other game.
+FreeOrion is a free, open source, turn-based space empire and galactic
+conquest (4X) computer game being designed and built by the FreeOrion
+project. FreeOrion is inspired by the tradition of the Master of Orion
+games, but is not a clone or remake of that series or any other game.
-Note: for mitigating a hard to track segfault bug in freeoriond, clang is
-used to compile freeorion instead of gcc
+Note: for mitigating a hard to track segfault bug in freeoriond, clang
+is used to compile freeorion instead of gcc