diff options
author | Heinz Wiesinger <pprkut@slackbuilds.org> | 2010-05-13 00:07:35 +0200 |
---|---|---|
committer | Heinz Wiesinger <pprkut@slackbuilds.org> | 2010-05-13 00:07:35 +0200 |
commit | 9c92539163be678b701fff1b9d318ff7f5cefeb1 (patch) | |
tree | 0ac22df6e0a1bb27e66be2f28725e73ba0904e28 | |
parent | 9a632c0a506dae62028862ecf7b1c48588e74309 (diff) | |
download | slackbuilds-9c92539163be678b701fff1b9d318ff7f5cefeb1.tar.gz |
games/epsxe: Removed from 13.0 repository
-rw-r--r-- | games/epsxe/README | 23 | ||||
-rw-r--r-- | games/epsxe/doinst.sh | 19 | ||||
-rw-r--r-- | games/epsxe/dot.epsxerc | 35 | ||||
-rw-r--r-- | games/epsxe/epsxe.SlackBuild | 95 | ||||
-rw-r--r-- | games/epsxe/epsxe.desktop | 12 | ||||
-rw-r--r-- | games/epsxe/epsxe.info | 8 | ||||
-rw-r--r-- | games/epsxe/epsxe.png | bin | 1897 -> 0 bytes | |||
-rw-r--r-- | games/epsxe/slack-desc | 19 | ||||
-rw-r--r-- | games/epsxe/wrapper.epsxe | 25 |
9 files changed, 0 insertions, 236 deletions
diff --git a/games/epsxe/README b/games/epsxe/README deleted file mode 100644 index 18e4062a50..0000000000 --- a/games/epsxe/README +++ /dev/null @@ -1,23 +0,0 @@ -ePSXe (enhanced PSX emulator) is an emulator of the Sony PlayStation video -game console for x86-based PC hardware. It was written by three authors, -using the aliases "Calb", "_Demo_", and "Galtor". It has been described as -the best freeware Playstation emulator available. - -ePSXe makes use of a plugin system to emulate GPU, SPU, and CD drive functions - * GPU: Most GPU plugins run with either Direct3D, OpenGL, or the - Glide API, and are available freeware or open source. - * SPU: The SPU plugins can emulate everything from music to sound - effects, with varying degrees of success depending on the plugin - settings, and of course the plugin being used. - * CD-ROM: ePSXe comes with a core CD-ROM plugin, but many others - are available for freeware download and many can emulate up to - seven different types of read modes. - * Input: The core plugin is sufficient, but there are others that - allow for more functionality. It is even possible to plug in and - use a DualShock controller with a USB adapter. - -If you want to add plugins to the epsxe, go to $HOME/.epsxe, where you -will find the plugins directory. Note that this script installs many -needed directories owned by root:games and writable by that group; if you -want a user to be able to install plugins, then make sure they are in the -games group. diff --git a/games/epsxe/doinst.sh b/games/epsxe/doinst.sh deleted file mode 100644 index 8dbf8e2b06..0000000000 --- a/games/epsxe/doinst.sh +++ /dev/null @@ -1,19 +0,0 @@ -config() { - NEW="$1" - OLD="$(dirname $NEW)/$(basename $NEW .new)" - # If there's no config file by that name, mv it over: - if [ ! -r $OLD ]; then - mv $NEW $OLD - elif [ "$(cat $OLD | md5sum)" = "$(cat $NEW | md5sum)" ]; then - # toss the redundant copy - rm $NEW - fi - # Otherwise, we leave the .new copy for the admin to consider... -} - -config var/games/epsxe/.epsxerc.new - -if [ -x /usr/bin/update-desktop-database ]; then - /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 -fi - diff --git a/games/epsxe/dot.epsxerc b/games/epsxe/dot.epsxerc deleted file mode 100644 index 70585beab2..0000000000 --- a/games/epsxe/dot.epsxerc +++ /dev/null @@ -1,35 +0,0 @@ -# -# ePSXe config file -# - -# Plugins names -VideoPlugin = libgpuPeteXGL2.so.2.0.8 -SoundPlugin = libspuPeopsOSS.so.1.0.8 -PadPlugin = libpadJoy-0.8.so - -# File paths/names -BiosPath = @INSTALLDIR@/SCPH1001.BIN -CdromDevice = /dev/cdrom -CdromMountPath = /mnt/cdrom -IsoDirectory = / - -# Memory cards [files] -MemcardPath1 = @INSTALLDIR@/memcards/epsxe000.mcr -MemcardPath2 = @INSTALLDIR@/memcards/epsxe001.mcr - -# Sounds options [0-disabled, 1-enabled] -SoundEnabled = 1 -SoundXA = 1 -SoundCDDA = 0 -SoundFakeSpuIrq = 0 - -# Keys [16-keycodes] -Keys1 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -Keys2 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -Keys3 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -Keys4 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -Multitap1 = 0 - -# Misc options [0-NTSC, 1-PAL, 255-AUTODETECT, 0-disabled, 1-enabled] -Country = 0 -AutoPpfLoad = 1 diff --git a/games/epsxe/epsxe.SlackBuild b/games/epsxe/epsxe.SlackBuild deleted file mode 100644 index 4eb3baf7f3..0000000000 --- a/games/epsxe/epsxe.SlackBuild +++ /dev/null @@ -1,95 +0,0 @@ -#!/bin/sh - -# Slackware build script for epsxe - -# Copyright (c) 2009, soyalexman, soyalexman@soyalexman.com -# PSX Controller icon made by soyalexman. -# All rights reserved. -# -# Redistribution and use in source and binary forms, with or without -# modification, are permitted provided that the following conditions are met: -# 1.- Redistributions of source code must retain the above copyright -# notice, this list of conditions and the following disclaimer. -# -# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY -# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -# DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY -# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -# NOTE:plugins,bios or cfg are not considered on this script - -PRGNAM=epsxe -VERSION=1.60 -ARCH=${ARCH:-i486} -BUILD=${BUILD:-1} -TAG=${TAG:-_SBo} - -EPSXEZIP=160lin - -CWD=$(pwd) -TMP=${TMP:-/tmp/SBo} -PKG=$TMP/package-$PRGNAM -OUTPUT=${OUTPUT:-/tmp} - -set -e - -rm -rf $PKG -mkdir -p $PKG/usr/games/$PRGNAM-$VERSION $OUTPUT -unzip $CWD/$PRGNAM$EPSXEZIP.zip -d $PKG/usr/games/$PRGNAM-$VERSION -cd $PKG/usr/games/$PRGNAM-$VERSION -chown -R root:root . - -## We'll diverge from upstream a bit in locations but not functionality -## Some of this stuff needs to be writable by users, so it can't be on the -## /usr partition in case it's mounted readonly. Also, we don't want *all* -## users to have write permissions on it, so we'll handle that too. -# First, the global configuration file -mkdir -p $PKG/var/games/$PRGNAM -sed "s%@INSTALLDIR@%/usr/games/$PRGNAM-$VERSION%g" $CWD/dot.epsxerc > \ - $PKG/var/games/$PRGNAM/.epsxerc.new -cd $PKG/usr/games/$PRGNAM-$VERSION - # Link the config file to where it's expected - ln -s ../../../var/games/$PRGNAM/.epsxerc .epsxerc - mv bios cfg cheats memcards plugins sstates snap \ - $PKG/var/games/$PRGNAM - for i in bios cfg cheats memcards plugins sstates snap ; do - ln -s ../../../var/games/$PRGNAM/$i . ; - done -cd - - -# Make the plugins, bios, cfg, cheats, memcards, and snap dirs be owned by -# root:games and mode 2775 ; also make files 0664 -chown -R root:games $PKG/var/games/$PRGNAM -find $PKG/var/games/$PRGNAM -type f -exec chmod 0664 {} \; -find $PKG/var/games/$PRGNAM -type d -exec chmod 2775 {} \; - -# Add a wrapper in PATH (/usr/games) which will run the real executable at -# /usr/games/$PRGNAM-$VERSION/epsxe after handling some config details -sed "s%@INSTALLDIR@%/usr/games/$PRGNAM-$VERSION%g" $CWD/wrapper.epsxe \ - > $PKG/usr/games/epsxe -chmod 0755 $PKG/usr/games/epsxe - -# Add a .desktop file and icon for good menu integration -mkdir -p $PKG/usr/share/{applications,pixmaps} -install -m 0644 $CWD/epsxe.desktop $PKG/usr/share/applications/epsxe.desktop -install -m 0644 $CWD/epsxe.png $PKG/usr/share/pixmaps/epsxe.png - -mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION -mv docs/* $PKG/usr/doc/$PRGNAM-$VERSION -cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild -( cd $PKG/usr/games/$PRGNAM-$VERSION - rm -rf docs ; ln -sf ../../doc/$PRGNAM-$VERSION/ docs -) - -mkdir -p $PKG/install -cat $CWD/slack-desc > $PKG/install/slack-desc -cat $CWD/doinst.sh > $PKG/install/doinst.sh - -cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz diff --git a/games/epsxe/epsxe.desktop b/games/epsxe/epsxe.desktop deleted file mode 100644 index 1dbc352407..0000000000 --- a/games/epsxe/epsxe.desktop +++ /dev/null @@ -1,12 +0,0 @@ -[Desktop Entry] -Name=EPSXE -Comment=PSX Emulator -Exec=epsxe -Icon=epsxe -Terminal=false -Type=Application -Categories=GNOME;GTK;Qt;KDE;Game; -StartupNotify=false -GenericName=PSX Emulation -X-KDE-StartupNotify=false -X-DCOP-ServiceType=Multi diff --git a/games/epsxe/epsxe.info b/games/epsxe/epsxe.info deleted file mode 100644 index 4ac40455a0..0000000000 --- a/games/epsxe/epsxe.info +++ /dev/null @@ -1,8 +0,0 @@ -PRGNAM="epsxe" -VERSION="1.60" -HOMEPAGE="http://www.epsxe.com" -DOWNLOAD="http://www.epsxe.com/files/epsxe160lin.zip" -MD5SUM="32704cfc77939b9a1bd047f22b70eca2" -MAINTAINER="soyalexman" -EMAIL="soyalexman@soyalexman.com" -APPROVED="rworkman" diff --git a/games/epsxe/epsxe.png b/games/epsxe/epsxe.png Binary files differdeleted file mode 100644 index 49c5295c63..0000000000 --- a/games/epsxe/epsxe.png +++ /dev/null diff --git a/games/epsxe/slack-desc b/games/epsxe/slack-desc deleted file mode 100644 index 766c2dee16..0000000000 --- a/games/epsxe/slack-desc +++ /dev/null @@ -1,19 +0,0 @@ -# HOW TO EDIT THIS FILE: -# The "handy ruler" below makes it easier to edit a package description. Line -# up the first '|' above the ':' following the base package name, and the '|' -# on the right side marks the last column you can put a character in. You must -# make exactly 11 lines for the formatting to be correct. It's also -# customary to leave one space after the ':'. - - |-----handy-ruler------------------------------------------------------| -epsxe: EPSXE (PSX Emulator) -epsxe: -epsxe: ePSXe (enhanced PSX emulator) is an emulator of the Sony PlayStation -epsxe: video game console for x86-based PC hardware. It was written by -epsxe: three authors, using the aliases "Calb", "_Demo_", and "Galtor". -epsxe: It has been described as the best freeware Playstation emulator -epsxe: available. ((http://en.wikipedia.org/wiki/EPSXe) -epsxe: -epsxe: Homepage: http://www.epsxe.com -epsxe: -epsxe: diff --git a/games/epsxe/wrapper.epsxe b/games/epsxe/wrapper.epsxe deleted file mode 100644 index af0adb9999..0000000000 --- a/games/epsxe/wrapper.epsxe +++ /dev/null @@ -1,25 +0,0 @@ -#!/bin/sh - -# This script has 2 reasons to exist. -# 1) Run the real executable, since it looks for the plugins in the same -# directory where it is located; therefore, the file structure given -# by the epsxe team must be preserved. -# 2) Check if the user's $HOME has a ".epsxe" directory. This is only a way -# to have links to the plugins directory, that was given write permissions -# to the games group. - -# Check for the $HOME/.epsxe dir. -if [ ! -d $HOME/.epsxe ]; then - mkdir -p $HOME/.epsxe - cd $HOME/.epsxe - ln -s @INSTALLDIR@/cfg cfg - ln -s @INSTALLDIR@/bios bios - ln -s @INSTALLDIR@/cheats cheats - ln -s @INSTALLDIR@/memcards memcards - ln -s @INSTALLDIR@/plugins plugins - cd - -fi - -# Run the program -@INSTALLDIR@/epsxe - |