diff options
author | B. Watson <yalhcru@gmail.com> | 2012-09-05 21:40:47 -0500 |
---|---|---|
committer | Robby Workman <rworkman@slackbuilds.org> | 2012-09-05 21:40:47 -0500 |
commit | 462d081d49b52d5217eaf6d16018f6f9d714af23 (patch) | |
tree | ff248b676b1ca4170c51b95f014a5eb85932455d | |
parent | ba31bc2e80cbfbb511855e6523d60eebd5557ea6 (diff) | |
download | slackbuilds-462d081d49b52d5217eaf6d16018f6f9d714af23.tar.gz |
games/gzdoom: Fixed dependency information
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
-rw-r--r-- | games/gzdoom/README | 5 | ||||
-rw-r--r-- | games/gzdoom/gzdoom.info | 2 |
2 files changed, 2 insertions, 5 deletions
diff --git a/games/gzdoom/README b/games/gzdoom/README index a11116da3a..f39aa56fb1 100644 --- a/games/gzdoom/README +++ b/games/gzdoom/README @@ -1,10 +1,7 @@ Enhanced OpenGL port of the official DOOM source code that also supports Heretic, Hexen, and Strife. -This requires fmodapi. - -Optional compile-time dependency: fluidsynth (autodetected). - +fluidsynth is an optional (autodetected) compile-time dependency. See below for optional runtime dependencies. gzdoom is only a game engine. To actually play the game, you'll need diff --git a/games/gzdoom/gzdoom.info b/games/gzdoom/gzdoom.info index a5e013beeb..fa9751b190 100644 --- a/games/gzdoom/gzdoom.info +++ b/games/gzdoom/gzdoom.info @@ -2,8 +2,8 @@ PRGNAM="gzdoom" VERSION="1.5.06" HOMEPAGE="http://www.osnanet.de/c.oelckers/gzdoom/" DOWNLOAD="http://urchlay.naptime.net/~urchlay/src/gzdoom-1.5.06.tar.gz" -DOWNLOAD_x86_64="" MD5SUM="6ac9218975bdd2dca7c2859344d96cb9" +DOWNLOAD_x86_64="" MD5SUM_x86_64="" REQUIRES="fmodapi" MAINTAINER="B. Watson" |