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author | Joey Trungale <joey@trungale.net> | 2010-07-11 10:11:11 -0400 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-07-11 10:28:11 -0500 |
commit | dc7103e6dc68f99662241c1428bbd73e65b5a9a6 (patch) | |
tree | 83f4072bf06d12272a476cd0c6573c6630518115 | |
parent | 92fdb43e2b85255ef16d4108cfe6aba83b0a6639 (diff) | |
download | slackbuilds-dc7103e6dc68f99662241c1428bbd73e65b5a9a6.tar.gz |
libraries/perl-OpenGL-Shader: Added (manage for OpenGL shaders)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
-rw-r--r-- | libraries/perl-OpenGL-Shader/README | 6 | ||||
-rw-r--r-- | libraries/perl-OpenGL-Shader/perl-OpenGL-Shader.SlackBuild | 85 | ||||
-rw-r--r-- | libraries/perl-OpenGL-Shader/perl-OpenGL-Shader.info | 10 | ||||
-rw-r--r-- | libraries/perl-OpenGL-Shader/slack-desc | 19 |
4 files changed, 120 insertions, 0 deletions
diff --git a/libraries/perl-OpenGL-Shader/README b/libraries/perl-OpenGL-Shader/README new file mode 100644 index 0000000000..83c4279955 --- /dev/null +++ b/libraries/perl-OpenGL-Shader/README @@ -0,0 +1,6 @@ +perl-OpenGL-Shader (An extensible abstraction for OpenGL shaders) + +OpenGL-Shader is a perl module that provides an extensible abstraction +for managing OpenGL shaders. + +This requires perl-OpenGL. diff --git a/libraries/perl-OpenGL-Shader/perl-OpenGL-Shader.SlackBuild b/libraries/perl-OpenGL-Shader/perl-OpenGL-Shader.SlackBuild new file mode 100644 index 0000000000..b4164de3c6 --- /dev/null +++ b/libraries/perl-OpenGL-Shader/perl-OpenGL-Shader.SlackBuild @@ -0,0 +1,85 @@ +#!/bin/sh + +# Slackware build script for OpenGL-Shader +# Written by Joey Trungale <joey@trungale.net> + +SRCNAM=OpenGL-Shader +PRGNAM=perl-OpenGL-Shader +VERSION=${VERSION:-1.01} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +# Automatically determine the architecture we're building on: +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + # Unless $ARCH is already set, use uname -m for all other archs: + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $SRCNAM-$VERSION +tar xvf $CWD/$SRCNAM-$VERSION.tar.gz +cd $SRCNAM-$VERSION +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +perl Makefile.PL INSTALLDIRS=vendor INSTALLVENDORMAN3DIR=/usr/man/man3 +make +#make test +make install DESTDIR=$PKG + +find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +# Compress man pages +find $PKG/usr/man -type f -exec gzip -9 {} \; +for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done + +# Remove perllocal.pod and other special files that don't need to be installed, +# as they will overwrite what's already on the system. +find $PKG -name perllocal.pod -o -name ".packlist" -o -name "*.bs" | xargs rm -f || true + +# Remove empty directories +find $PKG -depth -type d -empty -delete || true + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a \ + Changes INSTALL MANIFEST README \ + $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/libraries/perl-OpenGL-Shader/perl-OpenGL-Shader.info b/libraries/perl-OpenGL-Shader/perl-OpenGL-Shader.info new file mode 100644 index 0000000000..aa6fda12cd --- /dev/null +++ b/libraries/perl-OpenGL-Shader/perl-OpenGL-Shader.info @@ -0,0 +1,10 @@ +PRGNAM="perl-OpenGL-Shader" +VERSION="1.01" +HOMEPAGE="http://graphcomp.com/pogl.cgi" +DOWNLOAD="http://search.cpan.org/CPAN/authors/id/B/BF/BFREE/OpenGL-Shader-1.01.tar.gz" +MD5SUM="7f76a8e20968472bde0f9cba94a61681" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +MAINTAINER="Joey Trungale" +EMAIL="joey@trungale.net" +APPROVED="dsomero" diff --git a/libraries/perl-OpenGL-Shader/slack-desc b/libraries/perl-OpenGL-Shader/slack-desc new file mode 100644 index 0000000000..ff884bfa24 --- /dev/null +++ b/libraries/perl-OpenGL-Shader/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' on +# the right side marks the last column you can put a character in. You must make +# exactly 11 lines for the formatting to be correct. It's also customary to +# leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +perl-OpenGL-Shader: perl-OpenGL-Shader (An extensible abstraction for OpenGL shaders) +perl-OpenGL-Shader: +perl-OpenGL-Shader: OpenGL-Shader is a perl module that provides an extensible abstraction +perl-OpenGL-Shader: for managing OpenGL shaders. +perl-OpenGL-Shader: +perl-OpenGL-Shader: http://graphcomp.com/pogl.cgi +perl-OpenGL-Shader: +perl-OpenGL-Shader: +perl-OpenGL-Shader: +perl-OpenGL-Shader: +perl-OpenGL-Shader: |